I am interested in how filmmakers, advertisers, designers, storytellers, creative technologists and other communications disciplines are using emerging digital environments and tools (such as transmedia, the web, social media, interactive media, IoT, augmented and virtual reality) to create new ways to tell stories, to make entertainment, media and playful experiences for the 21st Century.
My research is developed through creative practice in mixed reality, digital media, film production and digital learning innovations. It draws upon interdisciplinary frameworks in the arts, humanities and sciences and explores a range of areas related to the practices of immersive experience design, digital & transmedia storytelling, interactive multimedia production, digital learning and critical media practice.
Over the years my work has focused on several areas and themes including exploring civically-engaged storytelling, investigating how creative technologies and mixed reality have led to new ways of creating, spreading and engaging in narratives. I have also made projects that experiment with ‘disruptive’, augmented and ‘open/participatory’ forms of filmmaking, publishing and pedagogic design. In terms of subject areas my work often asks critical questions about cultural politics, technology, human rights and environmental justice.
I have been involved in a range of funded research projects and commissions in the areas of Mixed Reality, Multimedia Production, Innovative Filmmaking, Digital Publishing, Interactive Media, Experiential Learning Design, Apps and Interface Design, Digital Archiving and Gallery Installations.
Between 2011-2015 much of this work was located within the The Centre for Disruptive Media at Coventry University. I am now part of Future Technologies , Creative AR Hub and the Arts Pedagogy Research Groups at Manchester School of Art.
Here are some of my projects:
This includes lecturing and researching on the cultural, social and critical aspects of areas such as: Immersive Storytelling, Mixed Reality, Digital Experience Design, Transmedia Film Practices, Models of Open Source Creativity, Interactive Documentary, Surveillance and Big Data, Viral Culture, Convergence, Internet of Things Storytelling, Pervasive Digital Culture and so on…
Most recently I have been examining the potential of new mixed reality technologies within narrative storytelling. This examines how the convergence of experience design, performance, screen media and networked cultures have collided over recent years to produce new forms of connected possibilities for storytellers and their participants through hybrid and mixed reality.
My experimental projects in this area include:
Projects here include experimental collaborations on the future of publishing, exploring digital literacy, investigating innovative teaching methods and developing open education projects in creative media subjects.
I am interested in how emerging media ecologies requires the need for new forms of digital literacies and critique in education- that address the flow and circulation of mediated content and our subjectification and agency within these systems.
Examples of projects here include:
I have worked on collaborative projects across a range of academic disciplines to explore the potential of media practice in the context of social, political and cultural change. This includes working on campaign-based media interventions, creative distribution methods, open learning communities and documentary film productions. Examples of work in this area include:
I have spoken at a number of conferences and consulted with a number of Universities in the UK, China, Australia and Africa. Find out about some of these projects.