Immersive Storytelling Experiences – Research Symposium
Sep 2018 21

Immersive Storytelling Experiences – Research Symposium – Call for Speakers

Date/Time: 14th December 2018 12-5pm

Venue: Liverpool Screen School, LJMU,

“Immersive experiences require novel narrative mechanisms & new language of production… The best technology will not produce the change needed without equal excellence in content production and understanding of immersion as a narrative form” – Creative Industries Review 2017

This half day research symposium will explore how researchers, developers and practitioners are approaching the emerging mediums of virtual reality, augmented reality and mixed reality for storytelling. Looking at languages of production, narrative mechanisms and approaches to engaging audiences in experiential media across the spectrum of immersive technology.

It will be of interest to people developing work across a number of areas: from film and documentary, to performing arts and theatre, to arts, culture and heritage and people experimenting with the future possibilities of storytelling.

We are looking for research presentations, case studies and work-in-progress talks that address the following areas:

  • Approaches to Narrative, Storytelling & ‘Storydoing’ in VR, AR, MR & 360 media
  • Methods of Practice-based Research in Immersive Storytelling
  • Methods of Practice in across Immersive Visitor Experiences, Heritage and Digital Placemaking
  • Approaches to Audience and User Experience with Immersive Technology.
  • Working with Emerging Processes in Immersive Practice (Performance and Volumetric Capture, Sensor-based media, Haptics, Spatial Interfaces, Holographic Projection, Games Engines and real-time rendered media)
  • Uses of immersive storytelling to engage with the wider areas such as health, sport, retail and other sectors.
  • Speculative Arts Practice and Provocations that explore the future of Immersive Storytelling
  • Issues in Academic/Industry Collaborative R&D

Please send a short abstract of what you would like to talk about (c. 250 words) and a brief biog to p.j.woodbridge@ljmu.ac.uk by October 31st 2018.

You can also sign up to attend the event here: https://www.eventbrite.co.uk/e/immersive-storytelling-experiences-research-symposium-tickets-50433970363

Immersive Storytelling with Kafka in VR
Feb 2017 25

Have recently been working on a collaborative research project with folk from the Liverpool Institute of Performing Arts, FACT Liverpool, LJMU, Kinicho and Manchester School of Art exploring fictional storytelling in 360/VR.

The aim of the project is to develop a prototype scene from Kafka’s novel ‘The Trial’ as a way to explore the medium specific aesthetics and logistics of making films in immersive environments. The team comes from a number of disciplines including filmmaking, theatre, storytelling, new media and sound. We are exploring a number of questions related to using sound, cinematography, editing, agency, embodiment and dramatic staging and performing in a uniquely VR way.

The camera has kindly been provided by the Creative Camera Company in Manchester

It’s a rather exciting time at the moment working with a medium where the conventions are unestablished, and going in a number of different directions, regarding how an audience member is positioned when they are in a film. It feels a bit like it must of felt 120 years ago.

Here’s some pics from the rehearsals at LIPA

Kafka – The Trial of Josef K- Behind the Scenes Timelapse from Peter Woodbridge on Vimeo.

IMG-20170405-WA000320170403_220722Screenshot_20170307-071303

 

Research Exploring Mixed Reality & Augmented Reality Storytelling and Digital Placemaking in the City
Nov 2016 30

I recently began my PhD research journey exploring mixed reality storytelling and digital placemaking in the smart city, as part of an AHRC Funded Collaborative Doctoral Award with McCann Manchester, the Virtual Engineering Centre and the Centre for Architecture and Visual Arts at Liverpool University.

My focus is looking at how immersive media technologies (such as mixed reality (AR/VR), internet of things, locative media, sensors and data) can be used to create imaginative interactions between people and place.

My aim is to find ways to conceptualise and develop prototypes to make urban spaces, heritage and culture more playful, imaginative & emotive through the use of mixed reality experiences and storyworlds — which will hopefully be useful knowledge for future AR practioners, spacemakers, media artists, placemakers, place hackers and urban designers.

The Practice-based PhD also involves a number of other collaborations within Arts, Culture organisations mainly in Manchester and Liverpool. Including several heritage and culture projects that enable you to spatially interact with the past, present and future.

Virtual Reality Filmmaking : Life in 360 Degrees
Apr 2016 03

I’ve been out and about the last few weeks getting my head around virtual reality 360 degree filmmaking for a few upcoming projects that I am developing. As part of my testing I’ve made this short video, called Virtual (anthropo) Reality , whilst out and about on the Wirral over the weekend.

I’m really excited at the moment by the potential of virtual and augmented reality as a highly empathetic storytelling medium, as well as enabling us to embed stortelling into the physical world. There’s a number of research projects currently happening around the world that show how VR/AR can contribute to peoples emotional and embodied understanding of other peoples experiences so this has enormous potential for those involved in the media, campaigning and communications industries.

Stay tuned for more updates as I develop some projects, but in the meantime please enjoy this short video…

Virtual (Anthropo)Reality from Peter Woodbridge on Vimeo.