Immersive Storytelling with Kafka in VR
Feb 2017 25

Have recently been working on a collaborative research project with folk from the Liverpool Institute of Performing Arts, FACT Liverpool, LJMU, Kinicho and Manchester School of Art exploring fictional storytelling in 360/VR.

The aim of the project is to develop a prototype scene from Kafka’s novel ‘The Trial’ as a way to explore the medium specific aesthetics and logistics of making films in immersive environments. The team comes from a number of disciplines including filmmaking, theatre, storytelling, new media and sound. We are exploring a number of questions related to using sound, cinematography, editing, agency, embodiment and dramatic staging and performing in a uniquely VR way.

The camera has kindly been provided by the Creative Camera Company in Manchester

It’s a rather exciting time at the moment working with a medium where the conventions are unestablished, and going in a number of different directions, regarding how an audience member is positioned when they are in a film. It feels a bit like it must of felt 120 years ago.

Here’s some pics from the rehearsals at LIPA

Kafka – The Trial of Josef K- Behind the Scenes Timelapse from Peter Woodbridge on Vimeo.

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Research Exploring Mixed Reality Storytelling in Urban Space
Nov 2016 30

I recently began my PhD research journey exploring mixed reality storytelling in the smart city, as part of an AHRC Funded Collaborative Doctoral Award with McCann Manchester, the Virtual Engineering Centre and the Centre for Architecture and Visual Arts at Liverpool University.

My focus is looking at how immersive media technologies (such as mixed reality (AR/VR), internet of things, locative media, sensors and data) can be used to create imaginative interactions between people and place by connecting them to heritage and culture. My aim is to find ways to conceptualise and develop prototypes to make urban spaces more playful, imaginative & emotive through the use of mixed reality creative technologies and networked storytelling for visitors– which will hopefully be useful knowledge for future filmmakers, gamesmakers, advertisers, place marketers, placemakers, place hackers and urban designers.

The Practice-based PhD also involves a number of other collaborations within Arts, Culture organisations mainly in Manchester and Liverpool.

Virtual Reality Filmmaking : Life in 360 Degrees
Apr 2016 03

I’ve been out and about the last few weeks getting my head around virtual reality 360 degree filmmaking for a few upcoming projects that I am developing. As part of my testing I’ve made this short video, called Virtual (anthropo) Reality , whilst out and about on the Wirral over the weekend.

I’m really excited at the moment by the potential of virtual and augmented reality as a highly empathetic storytelling medium, as well as enabling us to embed stortelling into the physical world. There’s a number of research projects currently happening around the world that show how VR/AR can contribute to peoples emotional and embodied understanding of other peoples experiences so this has enormous potential for those involved in the media, campaigning and communications industries.

Stay tuned for more updates as I develop some projects, but in the meantime please enjoy this short video…

Virtual (Anthropo)Reality from Peter Woodbridge on Vimeo.